Chronicles of the Seven
Jun. 27th, 2015 07:31 pmHowdy, y'all. After a nigh-hellish two week "vacation," I have decided to discharge myself from the hospital and launch myself into creative events.
My latest project follows a Japanese rpg/open sandbox, The Legend OF Zelda. I always wondered why they never delve into developing their preset NPCs beyond bare-bones, skeletal like quality.
These will each be one-shots, with each Sage from Ocarina of Time responding somehow, even if all they catch are the echoes of a past life. A near-death experience has made me nostalgic!
My latest project follows a Japanese rpg/open sandbox, The Legend OF Zelda. I always wondered why they never delve into developing their preset NPCs beyond bare-bones, skeletal like quality.
These will each be one-shots, with each Sage from Ocarina of Time responding somehow, even if all they catch are the echoes of a past life. A near-death experience has made me nostalgic!